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Post by F1Andre on Jun 17, 2015 19:41:20 GMT
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Post by Power Supersport on Jun 18, 2015 19:55:30 GMT
This is really cool racetrack, Andrรฉ... I really like it...
Is it done in sketchup?
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Post by F1Andre on Jun 19, 2015 4:42:16 GMT
The whole thing is sketchup, kust the uneven ground is done in blender and the 2d map or layout is done in TurboCad.
That right there is 1 month of hard work well paid off.
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Post by F1Andre on Jun 19, 2015 4:44:11 GMT
The screen shots is not from sketchup, it is from unity. I just removed the shininess, because it doesn't look realistic with it.
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Post by Power Supersport on Jun 19, 2015 5:10:28 GMT
You're like a pro... ! This track is really cool... When I even know that it's in sketchup, not it's even cooler! Go on like that! But if it's from Unity, why there are no shadows?
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Post by Thunder on Jun 19, 2015 10:32:03 GMT
Andre, I just started making this Grand Prix. Where did you get those textures??? veryveryshocked
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Post by Pteragon on Jun 19, 2015 11:59:00 GMT
veryveryshocked WOOOOOOOW! veryveryshocked It's AWESOME!
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Post by F1Andre on Jun 19, 2015 12:58:12 GMT
I disabled the shadows, the thing could barely run with hard shadows. I still have to reduce the amount of polys. That is why I was struggling in RAD, I removed every building and all the barriers, but it still had an fps of 45. If it wasn't for such an fps drop imight have stayed at RAD.
The textures were from the F1 2010 game. They packed the textures into a special format they have this pssg tool that can unpack these textures.
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Post by Thunder on Jun 19, 2015 13:03:20 GMT
Thank you! I'll check this out because I got it.
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Post by F1Andre on Jun 19, 2015 13:07:51 GMT
The mistake that I made was using those textures, because it is about 1 or 2 mb textures!!!
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Post by Thunder on Jun 19, 2015 13:14:47 GMT
By the way, I can't find them. I got "dumb" DELUX version.
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Post by F1Andre on Jun 19, 2015 14:36:16 GMT
What do you mean?
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Post by Thunder on Jun 19, 2015 14:40:22 GMT
I go to: SeasonData\Curcuits\Australia\2010_Albert_Park and there are no track textures.
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Post by F1Andre on Jun 19, 2015 14:53:47 GMT
It would say tracksplit. But you need the program to convert the textures.
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Post by Thunder on Jun 19, 2015 14:58:43 GMT
If the adress is same I'll try later because I gotta go. Thanks for your help and rhat you are interested instead of mad.
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Post by Thunder on Jun 19, 2015 14:59:43 GMT
What if we together make one F1 game.
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Post by F1Andre on Jun 19, 2015 18:11:20 GMT
I am using UNITY, if you have the ability to design 3D models or 2D art I see no reason why not and one could always learn. Note that I am making a game that is more of behind the scenes of F1 where you can manage and build your own cars in a large F1 factory and test the cars on the race track. You would be able to upgrade your stuff.
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Post by Thunder on Jun 19, 2015 18:26:44 GMT
Like the game Superstar Racing. I was playing it a long time ago...
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Post by F1Andre on Jun 19, 2015 18:36:53 GMT
I have never played that game, I've seen it on the Internet but I don't know what it's about.
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Post by F1Andre on Jun 19, 2015 18:40:51 GMT
I quickly looked it up and I am not sure about the gameplay but it looks like it can be similar, the graphics are just going to be realistic.
Do you have some screen shots of your game so far or have you only begun now and In your journey to develop the game.
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