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Post by Karvy on Feb 28, 2017 19:48:25 GMT
So I have a project here where I was trying to make a scripted projectile for skinmesh imposters but they don't travel properly :/, i mean, they stay still in the middle of the air instead of going forward any solutions for this please? Attachments:skinmeshImp.3dr (127.73 KB)
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Post by Power Supersport on Mar 3, 2017 13:04:21 GMT
Mate, I know you waited for ages, but I made it work... Sorry, but I needed to rework the whole script... I hope you manage to understand it... Attachments:skinmeshImp.3dr (127.71 KB)
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Post by Karvy on Mar 3, 2017 20:25:56 GMT
Power Supersport ahh thanks a lottt, works like a charm now BTW what is "maximumDistance" used for? Never mind I've already discovered it
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