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Post by GH Games on Dec 23, 2016 21:20:26 GMT
Hello 3D Rad Forum!Firstly, I have changed my name to GH Games which is what I'll be going by now (was grasshopper). Secondly, I'd like to announce my first ever public game to be released sometime early 2017! I will update this Thread with the new updates as well as support for anyone who needs it. Feedback would be awesome so I can improve the game, even if you tell me the game is terrible Below are a couple screenshots of the game as well as a Download link and some important notes. Please read them.I hope you enjoy it, if you have any questions go ahead and ask
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Post by TinSoldier on Dec 24, 2016 1:03:49 GMT
good start to game.
I'll play it.
A few issues though, not bugs.
Add a loading bar, staring at a static screen thats says "loading..." leaves us wondering is it actually loading or frozen etc.
Add the configure controls object so we can use what ever keyboard controls or game pad input we want.
A in-game help screen would be also good to show the default keys and project info.
in the tutorial level you're using iMouseButtonDown() to move to the next screen, you need to change that to iMouseButtonClick() instead. As is if we hold the mouse button down all the screens show and disappear preventing us from reading them.
Also, allowing us to use windowed mode would be preferred, i'm not a fan of forced full screen games...
Lastly, don't disable the ESC key to exit the project unless you clearly display how to exit the project on screen. I had to ALT+TAB to switch away from the project then force close it.
Other then these issues, i look forward to playing it, and i like the look of the project
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Post by WhyNot on Dec 24, 2016 6:02:35 GMT
It's Awesome but...
I suggest you add a texture to the particles and Disable Esc key and The camera is a bit buggy???
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Post by GH Games on Dec 24, 2016 9:32:54 GMT
TinSoldier: Thanks for the Feedback, I'm working on the In-game menus so don't worry about those As for the Controls, I feel like they're pretty good for what they do and the way they work together. However if you want it, I'll add it. Windowed mode might not be possible because when you enable that, you can't Alt Tab out of th egame without it closing which is a big problem for people just wanting to go to their Desktop for something different. I will look a little more into it. (Can this be fixed?) The Mouse click is a easy fix so i will work on that straight away. YRN Games: I will be adding the ESC menu in the next Beta sorry about that! Yea the camera is slightly buggy now and then, I will improve it for the next Beta and I'm adding a different type of Camera in a future release (Probably final) Thank you for all the Feedback so far I'm glad you liked it!
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Post by TinSoldier on Dec 26, 2016 5:07:54 GMT
I don't see why you would care if the user use's or prefers windowed mode, to the project it shouldn't matter or effect the projects operation, its simply allows easy movement to other things if needed, including exiting the project with the top menu {X} button, or even minimizing.
It's just i prefer a windowed project... and there's no issues i know preventing use of that mode.
PS You deciding the controls are good enough is not the proper way to see this situation, by adding the configure controls you're adding user options, which is always a good thing.
If you insist on using the WASD keys, you can hard code those in script and still add EventOnInputs to duplicate the controls for user selected inputs like the arrow keys or joystick or gamepads...
Also ALT+TAB switching away from a project looks like an unfinished project or error in project preventing a proper QUIT option IMO .
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Post by Power Supersport on Dec 26, 2016 10:23:58 GMT
Project is looking great... It ran smoothly on my PC... Camera seems fine to me, but this back and forth moving is a bit annoying while I am moving... Tutorial is great, just the thing with iMouseButtonDown () to be fixed... I also skipped one part because I hold the mouse button... But definetly looking forward to your project...
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Post by indiedev on Dec 28, 2016 10:00:59 GMT
i finished it in under 30secs, would suit twin stick gamepad better.
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Post by TinSoldier on Dec 28, 2016 21:58:29 GMT
PS RE: ALT+TAB
When in windowed mode, you don't use ALT+TAB, you just mouse click outside the windowed 3drad project to select any other windows process to bring them to the forefront.
Then mouse click on 3drads window to bring it back to the forefront again.
ALT+TAB is just a windows shortcut key combo to switch between running task windows.
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