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Post by bartyrocks3 on May 3, 2016 6:07:07 GMT
Any idea how I can get projectiles? I am using the plane demo and it seems to be working fine, just need to know how I can get projectiles and multiplayer. Any ideas/suggestions/help is 100% appreciated
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Post by Power Supersport on May 3, 2016 12:20:30 GMT
Ready to help, but can you just explain what exactly do you mean by "getting projectiles"?
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Post by bartyrocks3 on May 3, 2016 14:48:14 GMT
Like shooting a bullet (skinmesh) and when it hits a plane, the players loses control
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Post by Power Supersport on May 3, 2016 15:10:23 GMT
Well, you can get the collision between the bullet and the ground by EventOnContact...
You just link the ground and the bullet to the EOC, you get the contact force and you do whatever you want with it...
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Post by bartyrocks3 on May 3, 2016 15:34:23 GMT
But my question is, how to I set a key to shoot projectiles?
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Post by Power Supersport on May 3, 2016 15:47:59 GMT
You add an EventOnInput, then you connect it to the Projectile object and set it to START ON INPUT...
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Post by bartyrocks3 on May 3, 2016 18:22:45 GMT
Also, what about rigibody and skinmesh unit collision? any way to do that?
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Post by Power Supersport on May 3, 2016 18:27:57 GMT
RigidBodies cannot collide with skinmeshes... The only way to do this is to add another rigidbody on the skinmesh's location and hide it...
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