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Post by ariablutron98 on Mar 11, 2016 0:13:58 GMT
Hey! So I am making a racing game and im trying to put a custom mouse pointer in. For some reason on my 3d rad (6.39) the mouse pointer doesnt show up so i put a sprite down and selected the use as mouse pointer in full screen bit but it doesnt show up? What do i need to make it show? thanks plus the mouse pointer i made is REALLY FANCY! lol
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Post by MonstaWolf on Mar 11, 2016 15:16:49 GMT
I've never really tried to do that, so I don't know if the sprite object has an option for that in it's settings. If not, you'll need a script
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Post by TinSoldier on Mar 11, 2016 15:59:59 GMT
First why not upgrade to v7.22 it's free now, you can find links on the forum somewhere. The mouse pointer is just a sprite and on it's properties page, you check the "Work as full screen pointer". As the name suggests, it only shows up when the project is compiled and runing in full screen mode. This applies to v7.22, i cant speak for earlier 3drad versions.
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mtrxl
Full Member
Posts: 59
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Post by mtrxl on Mar 13, 2016 16:27:40 GMT
also remember the sprite will show (and work as a pointer) when u compile the game, and play it in full screen.
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