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Post by solis on Oct 17, 2015 23:24:50 GMT
Hey again everyone!
I'm wondering how I would go about having a game that has multiple tracks or maps/locations in it? I mean, I'd like to have a menu that lets the player choose the map, but I'm not sure how to actually go about having the separate maps. Would this involve me making multiple separate projects in the Empty Void, then compiling them into one file with the compiler and inserting a menu like the 'basic game menu' example file?
Thanks for any help you can give!
Regards, Solis
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Post by NicusorN5 on Oct 18, 2015 10:47:18 GMT
Create different projects then use ExitFade object.
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