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Post by solis on Oct 17, 2015 7:25:14 GMT
Again, sorry for appearing to spam this forum, but 3Drad is so accommodating to use I'm running into questions quickly because the engine is so intuitive!
Anyway, I was wondering how I should go about importing 3D models from blender into 3Drad? I can't seem to find an option there, is there a specific file type that blender needs to export to so 3Drad can see it?
Thanks in advance for your help!
Regards, Solis
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Post by Thunder on Oct 17, 2015 10:25:25 GMT
In Blender you have to ''Import'' your model in DirectX file and place it in the folder.
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Post by solis on Oct 17, 2015 10:53:36 GMT
Ah, awesome thanks for that! Everything makes sense now!
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