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Post by bartyrocks3 on May 14, 2017 19:24:42 GMT
Hey, so I have been working on this fps game in unity 3d, and its pretty cool, but, I just don`t like the way unity feels with it`s graphics. What I am trying to say is, I like the older graphics and just the way 3d rad is set up. So, can somebody help me to make a multiplayer fps like this one: Also, here are the screenshots of the one that I am working on, and I want it to look kinda realistic like the one rad reaper made, but I don`t know how. So please I would like it to be Just like that one in the video. SCREENSHOTS OF MINE:
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Post by bartyrocks3 on May 14, 2017 21:05:13 GMT
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Deleted
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Posts: 0
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Post by Deleted on May 15, 2017 0:58:21 GMT
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Post by indiedev on May 15, 2017 3:57:39 GMT
barty, your game has zero textures that's why it looks like that, rad has some built in but you really should source or make your own.
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Post by bartyrocks3 on May 15, 2017 21:04:33 GMT
I will use that add on thanks. My game does have textures, lots of them, but what I was saying was it just doesn't fell the same way 3drad does as an engine. 3D rad feels for accomplishing than unity does. Since I have that add on, I just need help setting up the multiplayer system. Thanks in advance.
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Post by indiedev on May 16, 2017 5:06:35 GMT
i guess a flat color with a few squares on it is a texture, but if you want realistic then you should use ground texture photos etc.
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