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Post by Red Moon Entertainment on Jul 10, 2016 13:55:44 GMT
Hello, I want to create an horror game. I want to know how to create a character that follows you and maybe kill you. Obviously for kill I mean that he collide with you and a sub-project menu appears to you. Maybe, some effect while the character is killing you would be cool.
So, if you know something 'bout this, you have to immediatly reply!
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Post by NicusorN5 on Jul 10, 2016 18:49:58 GMT
Use PathFinderDemo.3dr for it's AI , and for it's collision you can use iVectorLength() or use a EventOnLocation...
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Post by Red Moon Entertainment on Jul 11, 2016 10:23:22 GMT
Thx, I'll try it soon!
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Post by Red Moon Entertainment on Jul 11, 2016 12:04:03 GMT
I don't understand. Where I have to place PathFinder? And in which boxes have I to put a "tick"?
Sorry if my English is bad.
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Post by NicusorN5 on Jul 11, 2016 13:28:39 GMT
You must place PathFinder above the player. And what you mean by "tick " ?
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Post by Red Moon Entertainment on Jul 11, 2016 13:44:32 GMT
For tick I mean that is the attachment. I meant which boxes I have to mark. Attachments:
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Post by Red Moon Entertainment on Jul 13, 2016 12:50:09 GMT
Have you reaad my post?
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Post by Famer on Jul 13, 2016 13:00:10 GMT
You must place PathFinder above the player. And what you mean by "tick " ? The "tick" he means is to linking the objects... Save
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Post by Red Moon Entertainment on Jul 17, 2016 10:31:52 GMT
No one reply.
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Post by Red Moon Entertainment on Oct 28, 2016 13:14:07 GMT
And so? Can you explain more clearly what I have to do?
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