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Post by MonstaWolf on May 19, 2016 14:00:01 GMT
Hi everyone!
So, I've been browsing a backup of the old 3DRad forum and found a script I thought would be useful.
It's a script that changes the dampening of your PCar depending on the speed. While the difference may seem to be small, if you compare with/without side by side, you'll realize that it makes a big difference in keeping your car balanced. Also, as you'll see in the script, it's by DogTorque.
void Main() { /////////////////////////////////////////////////////////////////////////////////////////////////////// //Simple pcar angular damping script By Dogtorque /////////////////////////////////////////////////////////////////////////////////////////////////////// float X = 0; float Y = 0; float Z = 0; X += IN_0*0.001; Y += IN_0*0.001; Z += IN_0*0.001; iObjectDampingApply(OBJ_0,X,Y,Z,true,false); /////////////////////////////////////////////////////////////////////////////////////////////////////// }
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Post by Orangemacm on May 20, 2016 9:54:49 GMT
Very Much Thanks Bro... I'm gonna use it on ProjectOversteer Drift n' Rally project... it's a WIP...
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