You guys from the forum has helped me a lot in my project and i will not forget it, but now i came across another problem that i can't solve.
I added some lights in my game (which are PNG images but they do have a very nice effect, especially at night), turns out that whenever i open the project (or open the compiled version), the lights are with this glitch:
Then I open the Skinmesh that contains the lights, change the shader to any other, click ok, I open again and change to 0009_emissive which is what I'm using, or load another Skinmesh then re-load the lights' Skinmesh again... Then the lights come back to normal:
I wonder why this happens every time I open the project or start the compiled game, so does fencing and glass. If I can not solve this problem, will be a major loss in visual quality as the lights have made the game look much better.