Hey everyone, I'm playing around with 3D Rad seeing how simple yet fun I can go with a game and I have come accross what appears to be a bug (I'm not 100% sure, if someone knows how to fix please let us know )
Basically I have Fog in my project and I have SkinMesh shadow casters. When I play the project the shadows can be seen through the Fog which is kinda terrible considering the game I'm making is a mystery type game. Kinda revealing to the player lol. This isn't a worry if your fog end dist is larger than your map/shadow caster because they shouldn't collide.
Be careful with it and if you do know how to fix this then by all means please let us know
Thanks for reading chaps!
(P.S. I have never said the word "chaps" before in my life except this post. Probably won't say it again. Ever)