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Post by Famer on Jan 21, 2017 14:55:28 GMT
Hey guys! It's Famer again... Releasing my new video!!! Script: Video: Hope you liked it...
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Post by Power Supersport on Jan 21, 2017 15:35:15 GMT
The video and the transitions were awesome, great attempt to make a good tutorial... But if you allow me to talk about some of the things you may want to improve... First, get rid of Bandicam logo! Everyone hates seeing this on top of a video... Use OBS, it's free and legit... Second, I want to improve your script, which uses 2 CamChases (extremely inefficient), uses the Hide/Show mechanism (also extremely inefficient), and seems to do almost nothing for the sacrifice of a lot of performance... The camchase shakes for a fraction of a second, and in the video it isn't noticable at all... I am sure people will be confused at the end of the video... Let me give a better and shorter script, and definetly more efficient... float shake = 0; void Main () { if (IN_22 > 15000) shake = IN_22 / 50000; shake = iFloatTendTo (shake, shake, 0, 0.1, 0);
OUT_1 = shake; }
In this script we use 2 objects - 1 camera (OBJ_0) and 1 EventOnContact (OBJ_22)... The camera is set to Vibration (Hi-speed)... When it collides with a force, more than 15000, it will shake according to the force of collision... As you see, same, even better effect, but optimized as much as possible... You really need to consider optimization in 3D Rad before doing a video on it... I've attached a demo, so you can try it too... Attachments:Demo.3dr (161.09 KB)
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Post by Famer on Jan 21, 2017 15:51:13 GMT
Thank you Power Supersport! I've got some valuable feedback! You know why my script was not that good? Because it's only 3 days since I started scripting... You're good help!!!
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Post by Power Supersport on Jan 21, 2017 18:10:21 GMT
Mate, you have to understand that... it's freaking 3 days since you started scripting... I would say someone else needs to make tutorials for you... Just, don't make tutorials on scripting until you know how it works... Not everyone will give you the same soft criticism like me... It's just so noticable that you don't know anything... The way that you write and the way pro-s write...
Enough for now... I don't want to discourage you from making any kind of tutorials, but why don't you just start making a game?
Follow these steps: learn -> make something -> teach others how to do it... The last step is only when you're sure you have the experience and patience to teach...
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