So as game developers we want to explore and learn new things and use different Engines to see what games we can make with what.
So over the past couple months I've done a bit of searching about looking for some great Engines other than 3D Rad (I don't dislike 3D Rad, it's my favourite Engine so far). I have found two other Engines that are similar to 3D Rad. Here are the two as well as a little description as to why I think they're pretty darn good.
Pros: - No code. - Export to multiple platforms - Great graphics - Import your own models (like 3D Rad, it has Sketchup support) - Lot's of support and a booming community so easy to get into and learning
Cons: - Paid for (if you want Android and iOS mainly) - Few bugs (Meshes don't show or collision get's stuck)
Number 2: Scirra Construct 2: This Engine is currently 2D only and can produce some pretty good lookign games too. It's no code and free for HTML games. It has got so much to offer and once harnessed, can be one mighty Engine. Like getting a new bike, at first you fall. But then, boom, your a speedster!
Cons: - Paid for (quite expensive, but one time fee) - 2D only, if your a 3D game developer this isn't for you - Can be tedious (You work in what's called "layers" and if you enter a sprite on a layer you can't really move it to another layer so you have to re-enter it)