Post by Red Moon Entertainment on Nov 23, 2016 16:14:58 GMT
I was searching about a 3d engine made to desing 3d characters, to use in games. Do you know something like this? Or maybe do you have some suggestion to almost easily creating a character. I mean, I'm a beginner (and I think I'll be always a beginner) and I don't know exactly what to do.
Post by Red Moon Entertainment on Nov 23, 2016 16:20:54 GMT
I saw the sculpt tool of Blender (I downloaded it years ago) but I don't know what type of object I have to sculpt. Modelling cubes is almost impossible. What have I to do. By the way, SketchUp needs an email adress. Do you think using an adress made by 10minutemail could be illegal or not suggestable?
like if you want to scuplt very detailed characters i would recommend using z brush the same result can be obtained by using blender or 3ds max, but think about it this way, z brush was made to designed to sculpt which makes it better in that category. also it has really good tools which are missing in 3ds max or maya
and no! don't use sketch up, sketchup is good for architecture and automobiles only...
Sketchup is a pretty awesome software. You can make stuff which may need an hour in minutes. But it lacks important features. I use Blender. I really recommend it. Blender is a complex software and may seem hard to learn in the beginning. But if you do manage to learn and master it you've got a really big advantage over other software users. It's got pretty much every thing you need for computer graphics. You can model, texture, animate, sculpt, do rendering, do composition, 2D animation (grease pencil and freestyle), motion graphics, and even video editing and game development. Most softwares don't have this.
Post by Power Supersport on Nov 23, 2016 21:04:20 GMT
Most of you said pretty genuine things, but SketchUp is in fact even easier for detailing (at least for me)... SketchUp is a great 3D Modelling tool for all kinds of experience... And it also makes lowpoly modelling easier... You can easily keep an eye on the polygon amount and plan your workflow efficiently...
Now, there are some flaws that I don't like about this software... Most of them are connected to the publishers' policy... Blender is free for commerial and non-commercial use... And it's a professional piece of software... What a great opportunity to get your quality stuff monetized... Well, SketchUp is free only for non-commercial use... I know, most of you don't really care that much about that... But once you reach a state where you need to generate revenue from what you're doing for a living, it gets quite important...
You're right Power. Out of all animating softwares (including modelling) Blender is FREE for commercial and non-commercial use which no other software has (at least from the popular ones here I'm not mentioning game engines or I would've called out Unity).