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Post by NicusorN5 on Jul 29, 2016 15:14:26 GMT
BTW Good news : I fixed my Unity , it was keeping crashing because my GPU don't supports DX11 so i changed to DX9 ! Also i don't wanna rename it...
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Post by WhyNot on Jul 30, 2016 4:44:18 GMT
OK your wish bro
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Post by MonstaWolf on Aug 6, 2016 3:29:21 GMT
3d space is the perfect name XD
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Post by Famer on Aug 7, 2016 9:40:40 GMT
Keep up the good work NicusorN5, this is the first time one of my friends develop a software...
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Post by NicusorN5 on Oct 3, 2016 18:35:45 GMT
I'm back with some new updates Since I formatted my Hard-Disk, I had to reinstall Windows 7. I lost the project and I'm recoding it...I feel to lazy to login back in GitHub and download the project again. I also moved to XNA, Unity scripting is confusing....
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Post by Famer on Oct 4, 2016 6:51:57 GMT
Hey there.... Congratulations with your updates!
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Post by nickdh on Oct 5, 2016 0:00:39 GMT
I would be very interested in hearing updates on this! I play around with Visual Basic but I would not at all be able to make something like this!!! Keep us updated! Nick
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Post by TinSoldier on Oct 7, 2016 22:03:11 GMT
NicusorN5 So hows 3dradspace coming along ? Haven't heard much about the development laity ?
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Post by NicusorN5 on Oct 8, 2016 17:08:26 GMT
The program crashes on startup , it tries to draw a model...
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Post by MonstaWolf on Oct 12, 2016 3:09:28 GMT
Well, even if it's crashing, at least it's doing something!
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Post by Red Moon Entertainment on Oct 26, 2016 18:28:44 GMT
Hope the program is near to be published
PS: Is expected to remake external programs for 3D Rad like RadImp, Rad Theora and add-on? Or maybe 3D Space will have those functions incorporated? And is this remake easy to use and not supposed to be used by expert users?
Sorry if my English isn't very well
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Post by DedTed on Nov 18, 2016 9:34:46 GMT
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Post by NicusorN5 on Nov 18, 2016 13:14:01 GMT
Hope the program is near to be published PS: Is expected to remake external programs for 3D Rad like RadImp, Rad Theora and add-on? Or maybe 3D Space will have those functions incorporated? And is this remake easy to use and not supposed to be used by expert users? Sorry if my English isn't very well Well ,3DRadSpace will use .x and /fbx as models. XNA has the ability to "start" videos by using Video, and VideoPlayer variables , then doing stuff with them Also , you can explain me what is RadImp ? It looks awesome ,but don't think that it's compatible with XNA (if it is I think that It will need way too much resources), also XNA has his own rendering engine.
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Post by DedTed on Nov 19, 2016 9:43:36 GMT
"Easily integrated into any engine, it brings world class real-time graphics to your application." This is what the developers say. Think you should at least try or contact them. Why I'm saying this is because I don't like XNA graphics (Looks kinda outdated).
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Post by NicusorN5 on Nov 19, 2016 11:16:53 GMT
"Easily integrated into any engine, it brings world class real-time graphics to your application." This is what the developers say. Think you should at least try or contact them. Why I'm saying this is because I don't like XNA graphics (Looks kinda outdated). Tried contacting them , too many details to send (why I don't try to make some shaders?)
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Post by DedTed on Nov 19, 2016 14:49:29 GMT
Well that is your choice. I think making shader yourself would be time consuming.
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Post by NicusorN5 on Nov 19, 2016 19:36:43 GMT
Yeah , it is.
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Post by Red Moon Entertainment on Nov 21, 2016 14:06:55 GMT
Sorry I read just now your post.
So, RadImp is a program made to import DirectX files into 3d rad. To import the models is needed the texture file too. I believe the texture file must finish with "_TX" and it has to be a .jpg It's useful if you have to import terrains as RigidBody. Anyway it works only with DirectX files. So, I want to ask you how to import obj files into 3d rad, coz I don't know how to import what I created into the program. I really want to try creating some game, but I don't know how to use the material I made.
I'm happy that video importing doesn't need add ons and stuff like that.
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Post by TinSoldier on Nov 23, 2016 16:13:14 GMT
What you need is a convertor program to change file formats.. Unfortunately the good convertors probably cost money, but take a look around, also depending on what 3D modeling program you use, there may be free export plugins to save to xfile or OBJ or 3DS etc. here's a search link to get you started www.bing.com/search?q=obj+file+converter&qs=n&form=QBRE&pq=obj+file+converter&sc=1-18&sp=-1&sk=&cvid=849A6E5B3028443E8A57646AFF75375EFor converting graphic files try irfanview, it can view & save/convert to many file formats, and has other options to help like color adjustments, gif file frame extractor , etc, etc, it's a very useful program & free, be sure to download and install the plugins library for it too. www.irfanview.com/
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Post by Red Moon Entertainment on Nov 28, 2016 20:56:51 GMT
I made a too big model. greentoken can't export it and I forget to save a .blend file to maybe edit the original model. What to do? Sorry I know this post isn't about this. But we're talkin' about this ..
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