Post by Das Uberstein on Jun 9, 2016 2:48:29 GMT
Well, this would be the hardest car I ever made in history and there is a problem.

This is my BAC Mono. This is probably one of the most glorious models ever made but can you see the axes?
You are right, they are oriented improperly. Didn't noticed that until I zoomed more into. I bet that Power Supersport is right. Modeling is never easy unless you push and pulled the model basically and I hate these types... And also the axes are some kind of magic. (and the link leads you to another topic on the boards (3DRAD!) which was posted when 3DRad was still 3drad.boards.net and when I still use Windows 8)
Anyways, when I meant car modeling is easy, this is the trick. (ONLY SKETCHUP)
And create a vertical line on the front and back and rotate the top or bottom part of the car and it must be at a acute angle. Then rotate the front and back of the cars and make sure that they match the angle.
Anyways, if you create open-top cars (cars without a roof such as a Ariel Atom (the BAC Mono's main rival) or a F1 car) would be a bit harder but the Mono is the hardest of all time. PROOF:

This is a BAC Mono (it's a REAL and BAC is a REAL COMPANY MEANING THAT THIS CAR WITH BAC REFERENCES OR BAC LOGOS ARE TRADEMARKED) and let me show you why this is the hardest.

Thanks to the folks of the Noble forum.
The hardest part is the one highlighted with the red and it reflects on the other side. This forced me to try this trick. On a youtube video that I learned earlier.
Anyways. I would fix these problems and hope you like it.

This is my BAC Mono. This is probably one of the most glorious models ever made but can you see the axes?
You are right, they are oriented improperly. Didn't noticed that until I zoomed more into. I bet that Power Supersport is right. Modeling is never easy unless you push and pulled the model basically and I hate these types... And also the axes are some kind of magic. (and the link leads you to another topic on the boards (3DRAD!) which was posted when 3DRad was still 3drad.boards.net and when I still use Windows 8)
Anyways, when I meant car modeling is easy, this is the trick. (ONLY SKETCHUP)
After you drawn your lines (accurate) on a blueprint or on scratch. Try to push and pull the model and then create two lines. This should look like this:
[ TOP OF THE CAR ]
[---------------------------------------------------]
[ MIDDLE OF THE CAR ]
[---------------------------------------------------]
[ BOTTOM OF THE CAR ]
[---------------------------------------------------]
[ MIDDLE OF THE CAR ]
[---------------------------------------------------]
[ BOTTOM OF THE CAR ]

This is a BAC Mono (it's a REAL and BAC is a REAL COMPANY MEANING THAT THIS CAR WITH BAC REFERENCES OR BAC LOGOS ARE TRADEMARKED) and let me show you why this is the hardest.

Thanks to the folks of the Noble forum.
The hardest part is the one highlighted with the red and it reflects on the other side. This forced me to try this trick. On a youtube video that I learned earlier.
Anyways. I would fix these problems and hope you like it.