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Post by WhyNot on May 12, 2016 16:54:47 GMT
Guys for some time from now i've been thinking to shift to another engine other than 3d rad because I was fed up by the "bugs, low graphics, less features, and more" look guys I'm not saying anything bad about 3D Rad but I tried unity it took buy brain out. which engine should I choose for my projects> <? what_emoticon Should I shift"""" ?
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Post by Power Supersport on May 12, 2016 17:36:20 GMT
Do you think that you pushed the 3D Rad's limits?
And if you do, do you really think that Unity is not worth it?
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mtrxl
Full Member
Posts: 59
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Post by mtrxl on May 12, 2016 18:15:49 GMT
Unreal is free.....
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Post by cypermethrin on May 12, 2016 20:00:03 GMT
An easy way to find out what you should do, can you script well in C or Java?
if the answer is yes - Unity (my recommendation, never tried Cryengine seriously)
if the answer is no - stick with Rad and learn Angelscript, at least you'll be able to do something whilst you learn, you'll be able to do exactly nothing in another 3d engine without this skill.
Also consider 2d engines to increase your skill levels in a less complex manner, some of them are scriptless like RAD can be.
And the graphics thing...on the whole its not RAD, its the users (not directed at anyone, just generally), yes Unity/Cryengine are capable of much better graphics, but not by magic, by the same methods as RAD, there is just more scope (look at Borek's work or Dan's Tron game to see how far you can go in RAD, are you there yet?)
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Post by Power Supersport on May 12, 2016 20:26:56 GMT
Completely right, cypermethrin ... I've seen a ton of crap games made by Unity too... It's not the engine, it's the developer! Learning AngelScript isa fundamental part of upgrading or moving to Unity... I learned C# pretty easy because I know AngelScript pretty well... If you don't have some medium scripting knowledge, let me tell you the truth, you will get bored... Unity gets only harder if you don't consider these things...
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Post by WhyNot on May 13, 2016 7:09:40 GMT
Yeah even I think that i've not pushed 3d rad to it's limits. I know a bit of angel script, and a bit of C# . i've tried unreal engine 3 but it was too. i dont know advanced like not difficult. the answer is complicated. so i'dont have any idea unity always tells error while compiling even when I delete all the objects. so I was fed up. I dont know what should I do . as per 2D games The first game I made was 2D plat former made with Clickteam Fusion 2.5 still sometimes i use it. what to Do? ??
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Post by cypermethrin on May 13, 2016 14:09:42 GMT
If you can use C# I wholeheartedly recommend Unity, the compiling thing I'm sure we can resolve.
What sort of games do you want to make & what do you want out of an engine? answer these and you will be a step closer to a decision, for instance I moved from RAD as I wanted to develop for Android so picked Unity as it did everything I wanted.
A move is never easy though, you will be back to square one for a while, I spent weeks just trying to make a cube move in Unity before it clicked with me
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Post by WhyNot on May 13, 2016 16:40:04 GMT
okkkk, you're right i'll try
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Post by bartyrocks3 on May 24, 2016 16:48:19 GMT
I think we should all work together and create a new game engine...
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Post by Power Supersport on May 24, 2016 16:49:39 GMT
Would be great, but a new game engine is a hard job... We should start with creating a game together...
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Post by WhyNot on May 24, 2016 16:50:10 GMT
sounds cool but it will need a ton of work !
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Post by WhyNot on May 24, 2016 16:54:05 GMT
It's possible bro but I guess we'll need to mod 3D Rad???
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Post by F1Andre on May 24, 2016 17:06:58 GMT
I would suggest that if you were to change game engine you should have a clear and specific reason why.
There is no point moving over because you think the grass is greener on the other side. Learn UNITY (or whatever game engine you wish to persue)on the side and decide later. Don't make decisions you will end up regretting.
A community project would be awesome, no doubt in anyone's mind. Regarding a game engine, if there is no specific goal...then don't reinvent the weel. Large companies such as UBISOFT extensively change UNITY's source code and ad extra feautures to suite their needs.
Yumish, modding a game engine would seem like the right approach. But lets be honest here, with todays technology we no longer need to mod game engines except in extreme cases.
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Post by WhyNot on May 24, 2016 17:11:41 GMT
You are right, I'd like to work in a community project. I've decided to stay with 3D Rad for a while>
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Post by F1Andre on May 24, 2016 17:14:08 GMT
Sorry Yumish, the post have been updated Great choice on staying.
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Post by WhyNot on May 24, 2016 17:20:05 GMT
I don't know brah nowdays, "I was fed up by the frustration so this whole week or month i've decided just to play Crysis and Minecraft or any other games" I may change my decision I don't know any other good engine???
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Post by Power Supersport on May 24, 2016 17:32:32 GMT
If you're that MUCH bored, try Unity...
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Post by F1Andre on May 24, 2016 17:36:01 GMT
Haha, that sounds like plan
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Post by Power Supersport on May 24, 2016 17:38:55 GMT
Well, I am currently very satisfied with Unity and it's a blast of fun making Beating Power...
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Post by Pteragon on May 24, 2016 17:48:22 GMT
Is it ready yet?
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