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Post by kulu on Apr 20, 2016 7:49:52 GMT
hello fellow 3d rad developers. Im here again . to show and get feedback on my current video game development: Caged Photon
this is a secound trailer showing more gameplay .
comments and feedback welcome
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Post by WhyNot on Apr 20, 2016 10:26:02 GMT
Look's good!!!
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hawk
Full Member
Posts: 69
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Post by hawk on Apr 20, 2016 15:50:28 GMT
Wow, looks interesting. Hoping to play it soon.
The music is not up to par tho, to be honest it brought down the visuals.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 20, 2016 16:11:17 GMT
My god this looks triple A, are you really using 3d rad?, the frame rate can be improved... but the visuals are really interesting, Looks really amazing, looking forwared to it
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Post by Power Supersport on Apr 20, 2016 17:48:03 GMT
Amazing visual effects, amazing story, professional video edit... What else can I say? Maybe: "Looking forward to it"... Well done, dude... Keep going!
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Post by Thunder on Apr 20, 2016 18:28:25 GMT
Yeah! Looks pretty good! Keep it up and "My signature"!
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Post by kulu on Apr 21, 2016 17:14:48 GMT
Thanks for the comments guys. I agree that the music could be better , will work on that. Im just putting in a couple more days of work to polish gameplay and some visuals. It plays nice even at 1280 x 720 on my 512mb geforce gfx, so anything above a nvidia 9500gt will run it pretty well i think. The games length is up to the player. I tried to make it like an open world kinda game. You can choose to play only the main missions. Or play like you want, doing the main missions as you like. Thanks for the encouraging comments. Will push for a online release soon. And yes its 3d rad all the way, with support of 3d software, image editors, fruity loops, and zbrush sculpting. My workflow can be viewed in pdfs at the facebook group : 3d rad games
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Post by bartyrocks3 on May 23, 2016 12:31:23 GMT
Can you save and load?
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Post by kulu on May 25, 2016 16:55:44 GMT
I used an auto-load and auto-save system.
The last level you played at exit , is where you start from next time . The only levels that dont auto-load or auto-save are cutscenes.
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Post by Pteragon on May 25, 2016 17:57:18 GMT
Looks pretty nice and professional, really liked it! Keep going, kulu! Looking forward to your game!
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Post by kulu on May 26, 2016 10:31:24 GMT
Thanks for the comments and feedback guys. still trying to fix a couple bugs, but i think its almost there.
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hawk
Full Member
Posts: 69
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Post by hawk on Jun 2, 2016 4:16:51 GMT
Very cool, kulu! Good job on getting to the final stages, I hope to see you release it soon! Oh another thing you can do is, you can release your game after you fix your major bugs, It shouldn't matter if there's not as much levels as you had hoped, but what you can do is, release the game now, make the next bunch of missions and whatever and then release them as patches. That way you can get your game out, and keep people interested, by releasing new stuff every once in a while
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Post by kulu on Jun 2, 2016 14:05:09 GMT
Thanks for the tips Hawk. I will consider it.
I'm planning to make two more games in the Caged Photon series. So I want to make it a trilogy, but that is still in planning stage.
But going forward with 3d rad seems possible. I wasnt sure I could achieve what I desired with 3d rad. But after the dev process of Caged Photon (and learning how to use 3d rad), Im more confident that I can go forward with 3d rad.
And I hope to see more games being made with 3d rad.
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