try using google sketchup 8, it is no longer supported by trimble but it is somewhat free for commercial use, when trimble took over sketchup, they announced a new version called sketchup make which cannot be used for commercial use, for that you have to use the pro version, sketchup 8 is by google and can be used for commercial use....
Here's the problem, in sketchup v8, i have some models with faces flipped inwards while others are facing properly outwards.
The biggest issue is that inside sketchup the models look fine and textures look fine.
I assume here that these models maybe were manually created face by face or maybe a plugin and they work fine in sketchup, but during export 3drads exporter is aligning them properly according to the model info and i end up with some faces / models inside out.
Is there a quick fix to align these faces properly ??, cause i don't want to redesign the models else i would use 3dmax...
Also exporting the models to 3dmax can be done but its a jump through hoop's process and leaves the textures out as well, which puts me right back to square 1, having to redesign or at least re-texture every thing...
You've probably tried this but, select one of the faces which is the right way round, right click it and select "Orient Faces", it does what you're after but if the model isn't closed hull it'll probably get confused and not work, worth a try though
You know what, I have a sketchup 8(not pro) and when I export downloaded models, it takes so much time to export and when I exported a bmw m3 gtr,(the one that appears in nfs mw) it took so much time to export and also it did'nt support proper physics like a normal rigid body does.
May 24, 2016 5:10:43 GMT
Winners are not found in the so-called 'Winners' circle'. -Blades Graphics-