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Post by Deleted on Feb 24, 2015 14:11:52 GMT
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Post by F1Andre on Feb 24, 2015 14:35:31 GMT
Thank you for your trouble. I'll let you know how it worked out.
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Post by Deleted on Feb 24, 2015 14:37:56 GMT
happy to help
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Post by NicusorN5 on Feb 24, 2015 14:40:35 GMT
Thanks for sharing yay ,that post will help VERY MUCH!
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Post by F1Andre on Feb 24, 2015 15:23:19 GMT
I am really shocked with my knowledge of/about 3DRAD. But hey; that's how you learn. "If you ask you're stupid. If you don't ask, you stay stupid"
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Post by Deleted on Feb 24, 2015 15:27:17 GMT
thats right i was as bad a beginner can be when i started but i am learning and learning never ends, and that the fun to build games
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Post by F1Andre on Feb 24, 2015 15:30:37 GMT
It shurley is. Like the satisfaction of completing a game and saying "I can".
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Post by Power Supersport on Feb 24, 2015 15:32:03 GMT
I like your logic, guys!
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Post by Deleted on Feb 24, 2015 15:34:20 GMT
if you will use giles it will also take the need of RADimp V0.9 i will upload it too
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Post by Power Supersport on Feb 24, 2015 15:37:49 GMT
Unless you don't want to make the lightmap skinmesh manually...
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Post by F1Andre on Feb 24, 2015 15:38:29 GMT
You know what is really funny if I think back 3 months ago. I actually thought I could make a "Bad Ass" game such as commercially released games in 3DRAD using only the Objects provided with no scripts at all(even having a extensive year background of java). And I think we where all here at some stage when we began with game development.
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Post by Deleted on Feb 24, 2015 15:39:58 GMT
Unless you don't want to make the lightmap skinmesh manually... its tough to do, it will have the same outcomes but if you want to work extra hard without any reason you may discard rad imp
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Post by F1Andre on Feb 24, 2015 15:40:57 GMT
I have done the math and a commercially available game that you can buy at your local gaming store is fully possible with 3DRAD. You just have to plan and write efficient code and surely you got to now your stuff.
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Post by Power Supersport on Feb 24, 2015 15:43:25 GMT
RadImp is recommended for beginner users...
But I think that experienced (about 1-2 years xp) users should have learned the technique of making user files in Explorer...
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Post by F1Andre on Feb 24, 2015 15:43:35 GMT
Unless you don't want to make the lightmap skinmesh manually... its tough to do, it will have the same outcomes but if you want to work extra hard without any reason you may discard rad imp Just thinking about where to start and what to do is already giving me a headache. I will stick with the lightmaps, and if all else fails I will start my long journey for programming it.
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Post by F1Andre on Feb 24, 2015 15:45:29 GMT
RadImp is recommended for beginner users... But I think that experienced (about 1-2 years xp) users should have learned the technique of making user files in Explorer... Do you mean with .xml?
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Post by mikehense on Feb 24, 2015 15:48:41 GMT
yup... there are many markets in just the Windows PC world alone... and 3DRAD games can fit in many...
even though it's not state of the arts graphics wise, you can still make a competitive game with it... if you don't try to make the next Crysis or GTA franchise killer, you can succeed...
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Post by Power Supersport on Feb 24, 2015 15:49:00 GMT
No, no, no... even I don't know what's .xml ... I meant that you can make folder, put the 000_mesh.x etc..., make index icon with the name of the folder and got a new skinmesh...
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Post by F1Andre on Feb 24, 2015 15:49:44 GMT
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Post by Deleted on Feb 24, 2015 15:50:32 GMT
.xml means Extensible Markup Language its just to store data in an organized manner
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