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Post by mikehense on Feb 22, 2015 19:24:11 GMT
both games sound cool... looking forward to seeing em develop...
i think i'll proceed with this vehicle shooter game as a community demo...
then i'll adapt the code to some FPS walker logic i already have... and finish the lunar explorer community game started on the old forum...
and that should be enough to get people interested in 3DRAD and the board
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Post by Power Supersport on Feb 22, 2015 19:24:22 GMT
Nice then...
OHO, I almost forgot about lunar explorers... we need Heat Advisory... Can you invite him to join us, Mike? n_iron is registered, but I don't see him active...
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Post by mikehense on Feb 22, 2015 19:33:13 GMT
yeah... will do...
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Post by Power Supersport on Feb 22, 2015 19:55:28 GMT
Thanks...
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Post by mikehense on Feb 23, 2015 3:23:23 GMT
just finished a four hour session learning that when you start a networked 3drad client program... even if you're not using the camera in the dispatching program, you have to have one in the project and working...
then, the rest of the night playing around with chat... it looks like the docs are a lil off, or im reading em wrong... but it seems as if the server has to send the strings out over the wires... clients don't seem to be able to send strings directly to each other...
anyways... it looks like it's all done...
i'll test sometime tomorrow... and post the compiled and .3dr code for everyone and anyone needing a multiplayer framework to build their games on...
the last iteration of this will be the lil vehicle shooter game... a simple shooter free for all where everyone gets to knock their online neighbors off... i think i still have a tank model around somewhere from a project i played with a while back...
--Mike
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Deleted
Deleted Member
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Post by Deleted on Feb 23, 2015 4:04:45 GMT
Ok mike AND please be early today idk when my guests are going to leave maybe tomorrow.It will be really fun to make a community project "putting everyone's talent into one single game" see you later!
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