hi to all 3dradders, let me tell you my another showroom tool made with 3drad is done
About the Komet PaintKit Tool * The Komet PaintKit Tool is a 3d model showcase, designed for Me 163B Komet flightsim airplane add-on skin painters. * The Komet PaintKit Tool is a standalone application, independent on any flightsim sources, it just use a same 3d model and textures. * The Komet PaintKit Tool runs in a window mode with a native 1024x768 resolution. * The Komet PaintKit Tool contents the airplane texture skin templates for Paint.NET and PhotoShop image editors. * User can run the Komet PaintKit Tool and some paint program together, and with a reload key he can immediately refresh the painted airplane texture.
well, it doesnt matter too much what program is used as base. I like the dated gMax and Inkscape for example, but check the wireframe of my common models below, its dobale with Sketchup or any other 3d modeler, isnt?
I don't think so :/ , Sketchup has several problems exporting shadows and rendering issues in 3D rad, also it hasn't UV mapper or normal mapper.. After some years of experience with 3Drad and Sketchup, now I want my models to look more professional when exported. BTW did you made textures with Inkscape? just asking
Jul 4, 2016 7:54:18 GMT
Sorry for my English!!! - I'm spanish speaker 3D Rad v7.22
3drad shadow mesh just should be a single sided mesh and mainly must be properly closed plygonal surface. So the problems could cause other modellers aswell, it rather all depends on the mesh creation approach.
3rad shadow can be a single box or a very simplified shape comparing to the skinmesh "original". My shadows are sometimes a simple square flat skinmesh with a detailed silhouette texture paint.
oh, thank you relating to the paint kit / showroom project I just cant stop to "recycle" the original hangar scene idea, based on the 3drad Komet Fighter game it just helps me when making new skins for my models
well, it could all transform into any 3drad arcade shooter project, but all the invested time worths much better as a game add-on / game modding project, I suppose. it also usually addresses much more people (thousands / then-thousands... I am not kidding).