|
Post by joseuz on May 28, 2015 19:33:45 GMT
who are encouraged. to make a contest of psychological horror games
|
|
|
Post by Power Supersport on May 28, 2015 20:19:44 GMT
First of all, good to see you back! Well, probably @gamedeveloper0 will be interested... He plans a horror game, and he likes the horror games... I pretty much like the action games...
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 29, 2015 15:26:05 GMT
idk man, working on broken reality for 5 months now, trying to complete it for so long, can't participate in the contest because of that, and broken reality might take 2 months or more (life and exams came in the way), but m focused now, you guys will something soon
|
|
|
Post by Power Supersport on May 29, 2015 15:29:25 GMT
Games are hard to do... We're looking forward to your success...
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 29, 2015 15:31:07 GMT
Thanks power, right now m more focusing on the plot of the game, then on the features, lets see what i get
|
|
|
Post by Power Supersport on May 29, 2015 15:36:55 GMT
That's the right way that you should take... Features are often added as update... so first, you have to do, some kind of the foundation of the game... Why nobody answered on my question? I stuck on that and I can't continue the X-Craft game... (Sorry for divergence) 3drad.boards.net/thread/147/get-extended-point-scanner
|
|
|
Post by n_iron on May 30, 2015 9:29:32 GMT
Hi the best way to convert from float to int is creat a function that will return a integer example below
int integer( float f){ return f; }
I = integer(0.5);
|
|
|
Post by Power Supersport on May 30, 2015 11:19:05 GMT
I can convert to int...
The problem is that always 0.5 = 1 int ! Scanner returns axes x+0.5 / y+0.5 / z+0.5 and they are always integer x+1 / y+1 / z+1... I need to get lower value in order to work...
|
|
|
Post by F1Andre on May 31, 2015 7:42:54 GMT
Doubles? double num = 0.5;
|
|
|
Post by Power Supersport on May 31, 2015 9:14:41 GMT
OK, guys, better forget it...
I found the error and it's not in the calculations... It's too complicated to explain and probably you don't understand it at all...
Anyway! Thank you for the answers!
|
|