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Post by MonstaWolf on May 20, 2015 18:53:11 GMT
So, I exported a city Rigidbody into 3D Rad. If I hit it hard enough with my car (which isn't very hard) the car will appear to partially go through it, rendering the map going through it. The car glitches out, and sometimes I can get it back to normal if I go off an elevated sidewalk. While in the glitch, the car moves very slowly. See attached screenshot below, I tried to get the best angle possible. .
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Post by Power Supersport on May 20, 2015 19:06:50 GMT
Your model MUSTN'T contain backfaces... If you don't know what's a backface, well this tutorial is for you... When your model gets rid of backfaces, you can simply export it again and you will not get this error anymore...
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Post by MonstaWolf on May 20, 2015 19:25:45 GMT
Sorry for the reply wait. Lemme try that...
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Post by MonstaWolf on May 20, 2015 19:32:30 GMT
I tried it, and now it just goes through certain parts of the map, mainly the sidewalks... I have a screenshot if you want.
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Post by Power Supersport on May 20, 2015 19:33:11 GMT
OK, gimme a screenshot...
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Post by MonstaWolf on May 20, 2015 19:34:15 GMT
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Post by Power Supersport on May 20, 2015 19:38:48 GMT
Did you followed the instructions in the video carefully?
White-colored - faces; Gray-colored - backfaces;
In the video I show how a model looks with backfaces first... It matches your example... After this example I show how to fix it...
Check if your model is already is fixed...
When changing to "Monochrome" the whole model must be white...
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Post by MonstaWolf on May 20, 2015 19:47:14 GMT
Okay, I'm trying it again. Any way to select only the grey faces? Because I have a ton and that would take forever.
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Post by Power Supersport on May 20, 2015 19:48:23 GMT
Well, I only know CTRL + Mouseclick...
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Post by MonstaWolf on May 20, 2015 21:02:19 GMT
You can mark it as solved, as it's working fine now. Took me a while, but it's working. Thanx!
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Post by Power Supersport on May 20, 2015 21:03:56 GMT
No problem... Glad that you did it...
Next time when you plan a model, keep in mind these faces and backfaces...
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