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Post by n_iron on Nov 4, 2017 8:13:21 GMT
Hi, everyone I have been working on this project for some time and its about time I told you about it. It will be a Space shooter, trading, exploration game along the lines of Elite Dangerous but of course it could not be as big or as grand as it. There is a lot more to do with the look, game play and number of objects in the game. I have done scripts for the trading part of the game and the galaxy data.
It has already been a massive job, probable explains why I havn't been here much lately. At this point there will be no landing on any planets as procedural planet building is a little beyond 3DRAD ability.
Below is a link to the youtube video.
n_iron
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Post by xitzsgx on Nov 4, 2017 12:37:07 GMT
Looks awesome. I was thinking about making something like this myself.
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Post by TinSoldier on Nov 4, 2017 14:46:14 GMT
cool so far.
I would reduce the opacity of the weapon sites, i think it should be see through some what.
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Post by n_iron on Nov 5, 2017 5:37:39 GMT
Hi Thanks xitzsgx, and Tin. The centre screen is site new and not set.
I am now trying to script a target lock system but it is proving to be a little difficult.
n_iron
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Post by TinSoldier on Nov 5, 2017 8:29:28 GMT
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Post by n_iron on Nov 5, 2017 22:50:55 GMT
Hi Tin and thanks again. I have a look at soon.
n_iron
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Post by kulu on Nov 6, 2017 7:18:09 GMT
nice . looking forward to finished game. I like the textures on the space station . looks grungy and worn, like its been there for a long time. I also dig the scale of the game. I couldnt achieve that size of scale with caged photon. good job.
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Post by n_iron on Nov 9, 2017 0:25:24 GMT
Hi Kulu, Thanks, I was looking for the grunge look it worked well. Even the space ship in the bay has the grunge look I am sure that any future of space exploration that the ships and space stations would end up looking a little grungy as time passes. The scale works well if you don't go to far as the 32bit processing doesn't help. All the on screen shaking of the space craft is caused by it. I hope to have another demo soon. n_iron Update: I found an old post at 3drad.boards.net/thread/129/spaceexplorationv21-demo This is an old demo and contains a vortex that may be hard to negotiate, just steer the craft towards 0x and 0y and you should get through. Once your through you can fly anywhere but get away from the Sun as soon as possible. I have changed a lot of stuff since then.
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Post by xitzsgx on Nov 9, 2017 2:00:37 GMT
Just asking but are you gonna add a possibility of landing and exploring the planets? Sort of like No Man's Sky. It can be done in 3D Rad, right?
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Post by TinSoldier on Nov 9, 2017 7:16:42 GMT
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Post by n_iron on Nov 10, 2017 6:26:47 GMT
Hi xitzsgx, I would like to have live planets but with 3DRAD they would have as a separate game level and I was trying to avoid opening different levels.
Hi Tin, no I haven't really but looks interesting. I am basing the this game on the original Elite. Not very original but proven story line.
n_iron
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