Hi capa18. I played your game up to the level where you in a Hostpital or something? Anyway, this game is quite fun your team has done a great job The translation is also pretty good.
Some improvement for a number 4 if you make it: - Double check maps before export, there were a couple backface issues - Add some save functionality, for this type of game it's required (with some exceptions) - Some of the screen effects last way to long, hurt my eyes at one point Maybe make them shorter where applicable (btw, very good job disclaiming the effects) - There are 4 - 5 different projects loading before the game actually starts, please just use 1 or 2 max (you can put logos, disclaimers and menu in 1 project)
Other than this it's pretty good, I will be giving it another go Congrats on your release guys
- GH Games
Sept 3, 2017 13:43:28 GMT
"I'm a programmer... my only weapon is C.. and it's Sharp!" (Words by GH Games)
Post by Power Supersport on Sept 4, 2017 12:35:27 GMT
Bad color combinations, poor modelling, lack of polish, annoying transitions, unlicensed assets (textures, models), tons of bugs, usage of bad animation (slender is just moving in circles), lack of interaction between the game and the user, rain is garbage, jumpscares are not even scary, overused flickering effects, list goes on...
There's no real story going on, the player doesn't have any understanding of what's happening around him due to lack of dialogues and information. All you can find are poorly designed pieces of paper that hardly represent the objective of each level.
The sewers level was the best out of the worst. It had good modelling and stylizing, although when going underwater, the blur effect was just terribly overused.
Don't blame 3D Rad for all of the issues I mentioned. 3D Rad is indeed a limited engine, but all of these problems are related to the general idea and design of the game. I am not going to stay here and say how good the game is, when the brutal truth is the complete opposite.
I might've went a bit too harsh, but there's nothing more f***ing annoying than spending half a f***ing hour trying to figure out how to pass the raining level. In the end, I didn't manage to find a way. And also, when I go off the map it just restarts the level, when there are a billion other better ways to restrict the player from getting out of the map.
Also, no screenshots provided. When releasing a game, no developer would leave his game without a single piece of image...